Below you will find some official Battlefield V Grand Operations mode information and it should clear up any questions you may have about it.
Please note this is a edited article and it once said this mode would be available after launch and has now been changed to being available on launch day which is good news.
“Grand Operations are based on Operations, introduced in Battlefield™ 1 – but the narrative story is much larger now, letting you play across many more maps and modes,” says Lead Designer Valerian Noghin in the Maps and Modes episode of Battlefield V Dev Talks.
Each Grand Operation contains several in-game “days” where the two teams fight for final victory. Each day’s results affect the conditions of the next, making it one big battle where tides keep turning. Typically, you’ll start with an insertion mode like Airborne, and then proceed to fight on the ground in modes like Breakthrough or Conquest. However, the setup varies between Grand Operations and can be modified in many ways.
“In Grand Operations, we can mix up days and modes as we see fit. Technically speaking, we could create a seven-day long Grand Operation featuring only Domination mode, if we wanted. This allows us to be flexible and to explore new possibilities along the way,” Noghin explains.
Some game modes will – at least initially – only be available to play in Grand Operations, such as Airborne and Final Stand. Grand Operations will be the initial home for many new experiences as the Battlefield V Tides of War journey progresses, too.
“When we add game modes to Battlefield V, they will be featured in Grand Operations from the get-go,” says Producer David Sirland.
Typically, a Grand Operation culminates after the third in-game day, after which a winning side can be crowned. However, teams may be tied – creating the need for a dramatic tie breaker. That’s when Final Stand is triggered. Here, your team only has one spawn per player, significantly reduced resources, one magazine, and possible extreme weather conditions such as snowstorms or rainstorms. The last man standing wins the entire operation.
The Grand Operations Available at Launch
Below you’ll see exactly which Grand Operations are available when Battlefield V launches. We’ve broken these down into the four major geographical areas of the game together with the maps and modes of the in-game days. More Grand Operations will come along as the Tides of War continue.
Raid on Rotterdam
The beautiful Dutch city of Rotterdam is an impromptu frontline in the war against invading Axis forces. Thwart the enemy to succeed in this crumbling metropolitan battlefield.
Day 1
Map: Rotterdam
Mode: Airborne
Day 2
Map: Rotterdam
Mode: Breakthrough
Day 3
Map: Devastation
Mode: Frontlines
Day 4 (in the event of a tie)
Map: Devastation
Mode: Final Stand
Battle for France
Fight in villages, across fields, and a massive bridge on maps designed to bring those rural, Europe-based World War 2 skirmishes to life.
Day 1
Map: Twisted Steel
Mode: Airborne
Day 2
Map: Twisted Steel
Mode: Breakthrough
Day 3
Map: Arras
Mode: Frontlines
Day 4 (in the event of a tie)
Map: Arras
Mode: Final Stand
Operation Battleaxe
Engage in ferocious vehicle combat across the ruins of Hamada and battle on an Axis airfield set ablaze by a recent Allied bombardment.
Day 1
Map: Hamada
Mode: Airborne
Day 2
Map: Hamada
Mode: Conquest Assault
Day 3
Map: Aerodrome
Mode: Breakthrough
Day 4 (in the event of a tie)
Map: Aerodrome
Mode: Final Stand
Fall of Norway
Experience the Norwegian Campaign, fought in the spring and summer of 1940, in the northern port city of Narvik and the surrounding mountains.
Day 1
Map: Narvik
Mode: Airborne
Day 2
Map: Narvik
Mode: Breakthrough
Day 3
Map: Fjell 652
Mode: Conquest Assault
Day 4 (in the event of a tie)
Map: Fjell 652
Mode: Final Stand
These are the Grand Operations that debuted as part the Tides of War experience.
The Battle of Hannut
Fight on the fields of Belgium and France as the Axis pushes toward the Belgian city of Hannut.
Day 1
Map: Panzerstorm
Mode: Airborne
Day 2
Map: Panzerstorm
Mode: Breakthrough
Day 3
Map: Arras
Mode: 64-player Rush
Day 4 (in the event of a tie)
Map: Arras
Mode: Final Stand