Home > Battlefield V Hot Fix Notes – July 4

Battlefield V Hot Fix Notes – July 4

Well here we go again… The Battlefield V hot fix for July 4th is now out and we are guessing the game is still a complete shambles! Battlefield V still feels like a unfinished game with patch after patch but getting no closer to making the game any better.

We have had many messages from followers hoping EA/Dice will go back to expansion packs in there next Battlefield game, due to there being a lack of content in Battlefield V and we totally agree with them on this, but making any suggestions to the Battlefield team is on dead ears and they do not listen to any bad feedback that is provided, instead they release more garbage you have to pay for such as the new Premium booster pack.

What ever happened to them saying there would be no such thing in BF5? But anyway let’s move on!

Battlefield V Booster Pack

This update looks to significantly reduce the number of stability issues experienced on Xbox (Edit – Please see this update), and rectify the Hit Registration issues that have been experienced across all platforms. During testing, we discovered that Hit Registration wasn’t only impacting Planes, but all aspects of combat in the game, and this update should restore it back to a healthy state.

In addition to this, we were also able to include a simple fix that restores functionality to Face Paints. This was a quick configuration change that requires a client side update, but one that we were able to both identify, implement, and verify with minimal effort so we’ve opted to include it here rather than save it for a future update.

What’s not fixed?
We’re still investigating potential fixes for the ‘Invisible Soldier’ issue that appeared with the recent updates. Originally we believed that this was caused by faulty customization options, however after extensive testing we’ve learned that this is a purely random occurrence that exists on the client side only, and whilst harmful to the gameplay experience, it’s something that we’re confident isn’t something that’s able to be intentionally exploited by players.

We believe that this is caused by an engine issue that prevents the client from rendering the needed texture files, and isn’t consistent across all players on the server. Whilst it may be that you’re attacked by an Invisible Soldier, it’s every bit as likely that your Squad Mates are indeed seeing the opposing player correctly, and better able to identify the threat and engage. This remains a priority for us to resolve in our next update.

The stability issues affecting Al Sundan on Conquest have otherwise been resolved, however through fixing this we’ve discovered a graphical corruption (artifcacting) that we’re not happy with. We’re continuing to work on this one and will keep you updated this month. This won’t impact our intent to deliver Marita to you this month, and we’re working to get you out on the full version of Al Sundan as soon as possible.

Update Notes
This update is a smaller Hotfix which addresses a few critical issues that were introduced with the previous update.

Change list:
Fix for hit registration which was the most noticeable when using airplanes. Players should see improvements across the entire game, as we have learned that this was affecting all Vehicles and Infantry under certain circumstances.
Face paints for the Axis male soldiers are once again functional
Stability improvements to the game client on Xbox (Please see this update)


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